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ENIGMA.DOC
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1996-07-06
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2KB
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45 lines
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ENIGMA (X-TILE 2)
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The PD Version!!!
Coded by Andrew Campbell 1992/93 - Written using AMOS/Compiler 1.3
If you wish to copy this game onto a seperate disk, please ensure
that the following files are present along with the program:
ZONE1.ABK ZONE1.IFF ENIGMA.IFF
Also ensure you name the disk AJC or the game will probably CRASH!
* HOW TO PLAY:
Enigma is a perplexing puzzle game for one player. You control a
small cursor in a similar manner to games like 'PUZZNIC' and 'ZEUS'.
Use the cursor to pick up coloured tiles and slide them around. Use
the fire button then left/right/up/down to send a tile speeding off in
that direction. You must collide all the tiles of the same colour
together (after which they dissapear). Once all the colours on the
level have been matched, you can go on to the next.
* ENIGMATICS
Since Engima has a grand total of 20 levels, you'll be scratching
your head for quite some time if you dont work out the game logic.
Some levels have three tiles of one colour. This means you must set up
a position in which one tile will collide with two! It's tricky, but I
think you'll get the hang of it.
Look out for bonuses later on in the game such as clocks for extra
time and bonus gems.
* THE NEXT GAME
I coded this game in preparation for a CLR production called 'White
Rabbits'. If you find this game addictive and would like a more
proffesional version with a cute rabbit thrown in for good measure,
order the game from NBS or a similar CLR Licenceware distributor! -
You won't be dissapointed!
Thats all folks. Have fun.